Sports Games
History
Beginnings of Sports Games.
In 1958, William Higinbotham created a game called Tennis for Two, a competitive two-player tennis game played on an oscilloscope. The players would select the angle at which to put their racket, and pressed a button to return it. Although this game was incredibly simple, it demonstrated how an action game (rather than previous puzzles) could be played on a computer.
Video games prior to the late 1970s were primarily played on university mainframe computers under timesharing systems that supported multiple computer terminals on school campuses. The two dominant systems in this era were Digital Equipment Corporation's PDP-10 and Control Data Corporation's PLATO. Both could only display text, and not graphics, originally printed on teleprinters and line printers, but later printed on single-color CRT screens.
Around that time, electro-mechanical sports arcade games were being produced. Examples include Taito's Crown Soccer Special (1967), Sega's racing game Grand Prix (1969),and Chicago Coin's racing game Speedway (1969). In the 1970s, arcade video games began to appear, many of them centered around the sports genre, after it was popularized by the first commercially successful video game, Atari's Pong (1972).
Sports games today
The sports genre is currently dominated by EA Sports and 2K Sports, who hold licenses to produce games based on official leagues. EA's franchises include the FIFA series, the NBA Live series, the Madden Football series, the NHL series, and Tiger Woods series. All of these games feature real leagues, competitions and players. These games continue to sell well today despite many of the product lines being over a decade old, and receive, for the most part, consistently good reviews.
With 2K & EA Sports' domination, the market has become very difficult to enter; competing games in any of the above genres, with the exception of racing games, tend to be unsuccessful. This has led to a sharp drop in sports-themed titles over recent years. One of the most notable exceptions is Konami's Pro Evolution Soccer series, which is often hailed as an alternative to the FIFA series, but does not contain as many licensed teams, players, kits, or competitions. Another deviation from the norm is Sony's MLB The Show series, which now has a monopoly on the baseball genre after the withdrawal of 2K after MLB 2K13. Racing games, due to the variation that the sport can offer in terms of tracks, cars and styles, offer more room for competition and the selection of games on offer has been considerably greater. Sports management games, while not as popular as they used to be, live on through small and independent software development houses. Management titles today have transitioned to the very popular fantasy sports leagues, which are available through many websites such as Yahoo. Independent developers are also creating sports titles like Super Mega Baseball, The Golf Club, and Freestyle2: Street Basketball.[99]







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